Play. Station Network outage Wikipedia.The 2. 01. 1 Play.Station Network outage was the result of an external intrusion on Sonys Play.Station Network and Qriocity services, in which personal details from approximately 7.Play. Station 3 and Play.Station Portable consoles from accessing the service.The attack occurred between April 1.April 1. 9, 2. 01. Sony Drivers Update Utility For Windows 7 Crack Loader . QUTSIDHK2W3X.jpg' alt='Intrusion Hacked Hacked Arcade Games' title='Intrusion Hacked Hacked Arcade Games' />The 2011 PlayStation Network outage was the result of an external intrusion on Sonys PlayStation Network and Qriocity services, in which personal details from.Sony to turn off the Play.Station Network on April 2.On May 4 Sony confirmed that personally identifiable information from each of the 7.The outage lasted 2.At the time of the outage, with a count of 7.Play. Station Network accounts,7 it was one of the largest data security breaches in history.It surpassed the 2.TJX hack which affected 4.Government officials in various countries voiced concern over the theft and Sonys one week delay before warning its users.Sony stated on April 2.On May 1. 4, Sony released Play.Station 3 firmware version 3.The firmware required users to change their password upon signing in.At the time the firmware was released, the network was still offline.Regional restoration was announced by Kazuo Hirai in a video from Sony.A map of regional restoration and the network within the United States was shared as the service was coming back online.Timeline of the outageeditOn April 2.Sony acknowledged that on the official Play.Station Blog that it was aware certain functions of the Play.Station Network were down.Upon attempting to sign in via the Play.Station 3, users received a message indicating that the network was undergoing maintenance.The following day, Sony asked its customers for patience while the cause of outage was investigated and stated that it may take a full day or two to get the service fully functional again.The company later announced an external intrusion had affected the Play.Station Network and Qriocity services.This intrusion occurred between April 1.April 1. 9. On April 2.Sony suspended all Play.Station Network and Qriocity services worldwide.Sony expressed their regrets for the downtime and called the task of repairing the system time consuming but would lead to a stronger network infrastructure and additional security.On April 2. 5, Sony spokesman Patrick Seybold reiterated on the Play.Station Blog that fixing and enhancing the network was a time intensive process with no estimated time of completion.However, the next day Sony stated that there was a clear path to have Play.Station Network and Qriocity systems back online, with some services expected to be restored within a week.Furthermore, Sony acknowledged the compromise of personal information as a result of an illegal intrusion on our systems.On May 1 Sony announced a Welcome Back program for customers affected by the outage.The company also confirmed that some PSN and Qriocity services would be available during the first week of May.The list of services expected to become available included 2.Restoration of Online game play across the Play.Station 3 PS3 and PSP Play.Station Portable systems.This includes titles requiring online verification and downloaded games.Access to Music Unlimited powered by Qriocity for PS3PSP for existing subscribers.Access to account management and password reset.Access to download un expired Movie Rentals on PS3, PSP and Media.Go. Play. Station Home.Friends List. Chat Functionality.On May 2 Sony issued a press release, according to which the Sony Online Entertainment SOE services had been taken offline for maintenance due to potentially related activities during the initial criminal hack.Over 1. 2,0. 00 credit card numbers, albeit in encrypted form, from non U.S. cardholders and additional information from 2.SOE accounts may have been accessed.During the week, Sony sent a letter to the US House of Representatives, answering questions and concerns about the event.In the letter Sony announced that they would be providing Identity Theft insurance policies in the amount of 1 million USD per user of the Play.Station Network and Qriocity services, despite no reports of credit card fraud being indicated.This was later confirmed on the Play.Station Blog, where it was announced that the service, All.Clear ID Plus powered by Debix, would be available to users in the United States free for 1.Internet surveillance, complete identity repair in the event of theft and a 1 million identity theft insurance policy for each user.On May 6 Sony stated they had begun final stages of internal testing for the Play.Station Network, which had been rebuilt.However, the following day Sony reported that they would not be able to bring services back online within the one week timeframe given on May 1, because the extent of the attack on Sony Online Entertainment servers had not been known at the time.SOE confirmed on their Twitter account that their games would not be available until sometime after the weekend.Reuters began reporting the event as the biggest Internet security break in ever.A Sony spokesperson said 3.Sony had removed the personal details of 2,5.The data included names and some addresses, which were in a database created in 2.No date had been fixed for the restart.On May 1. 4 various services began coming back online on a country by country basis, starting with North America.These services included sign in for PSN and Qriocity services including password resetting, online game play on PS3 and PSP, playback of rental video content, Music Unlimited service PS3 and PC, access to third party services such as Netflix, Hulu, Vudu and MLB.Play. Station Home.The actions came with a firmware update for the PS3, version 3.As of May 1. 5 service in Japan and East Asia had not yet been approved.On May 1. 8 SOE shut down the password reset page on their site following the discovery of another exploit3.Sign in using PSN details to various other Sony websites was also disabled, but console sign ins were not affected.On May 2. 3 Sony stated that the outage costs were 1.Sony responseeditUS House of RepresentativeseditSony reported on May 4 to the Play.Station Blog4. 2 that Kazuo Hirai, Chairman of the Board of Directors of Sony Computer Entertainment America, submitted written answers to questions posed by the United States House subcommittee about the large scale, criminal cyber attack we have experienced.Sony relayed via the letter that In summary, we told the subcommittee that in dealing with this cyber attack we followed four key principles Act with care and caution.Provide relevant information to the public when it has been verified.Take responsibility for our obligations to our customers.Work with law enforcement authorities.We also informed the subcommittee of the following Sony has been the victim of a very carefully planned, very professional, highly sophisticated criminal cyber attack.We discovered that the intruders had planted a file on one of our Sony Online Entertainment servers named Anonymous with the words We are Legion.By April 2. On April 2.As of today, the major credit card companies have not reported any fraudulent transactions that they believe are the direct result of this cyber attack.Protecting individuals personal data is the highest priority and ensuring that the Internet can be made secure for commerce is also essential.Worldwide, countries and businesses will have to come together to ensure the safety of commerce over the Internet and find ways to combat cybercrime and cyber terrorism.We are taking a number of steps to prevent future breaches, including enhanced levels of data protection and encryption enhanced ability to detect software intrusions, unauthorized access and unusual activity patterns additional firewalls establishment of a new data center in an undisclosed location with increased security and the naming of a new Chief Information Security Officer.Explanation of delayseditOn April 2.Sony explained on the Play.Station Blog why it took so long to inform PSN users of the data theft 4.Theres a difference in timing between when we identified there was an intrusion and when we learned of consumers data being compromised.We learned there was an intrusion April 1.We then brought in outside experts to help us learn how the intrusion occurred and to conduct an investigation to determine the nature and scope of the incident.
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